Due to the establishment of this ending, Tolkien’s characters’ actions, and the course of his plot is dedicated to attaining this resolution. The end goal of Tolkien’s series is that Frodo destroys the one ring, crumbling the dark forces of Sauron. Identifying your end-goal first is a beautifully simplistic thing that opens up a plethora of opportunity for your characters and plot.Īs an example, let’s examine J.R.R Tolkien’s The Lord of the Rings. Do you intend to write a series of books, a single novel, or a short story? Either way, thinking about how your story will end is the foundational question you must answer. The answer to this question can vary depending on your writing goals. Once this is established, you can dive into the big question: How do you want your story to end? Just as a teacher might begin with laying the foundation, you must begin with a setting and some basic characters for your piece. Let’s take a look at how we can apply this strategy to our storytelling! Step 1: Establish the End-Goal On a micro level, you can apply it to strengthen your characters’ development, so that they achieve the desired persona. On a macro level, you can use it to plan the main events in your plot. You can apply the backward design strategy on a macro and micro level. You can take your reader through a well-constructed, thoroughly mapped out experience. How Can You Apply Backward Design to Storytelling?īy starting with your story’s end in mind, you can navigate your way through the major plot points that led up to that end. Teachers use this strategy to plan their curriculum unit or lesson plan with the end-goal in mind, rather than construct it around the everyday classroom process. What is Backward Design?īackward design, also known as backward planning or mapping, is a popular strategy used by educators to design learning experiences that lead students to end-of-year success. If you’re struggling with writer’s block or discovering that your story’s events don’t seamlessly lead your reader to a resolution, try reverse engineering your story with backward design. Think about it: As writers, we often start mapping out our stories by focusing on the beginning, then working our way through the murky middle, until we reach, with relief, the inevitable end.īut, what if you were to plan your story backward, and reverse engineer your entire plot? Whether it’s planning a goal, an entire curriculum unit, or a book, backward design is an effective concept that can be applied to any strategic planning process – storytelling included.
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